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Reinstall Nexus Mod Manager Without Losing Mods

I was wondering if there is a way to do a fresh install of mod organizer without losing all my progress within the program (eg. mods, load order, profiles, etc.). I have been having issues with certain features that I think will be fixed with a reinstall but don't want to lose all my mods.

reinstall nexus mod manager without losing mods

If there is no way to do this the main problem I am having is with the reproccer patcher for Skyrim Redone. I have used it before without issue but after a windows reinstall I am getting java error reports everytime I try to run it within mod organizer. When I run the jar outside of MO it runs fine. I have attached the error report for reference.

Using a mod manager is the best way to control and install mods in Morrowind. There are two main mod managers available: the Nexus Launcher and Wrye Mash. Mod managers allow a player to control the load order of addons, see real-time data on crashes to locate the problem, and a variety of other advanced functions. It's almost never a good idea to manually install must-have Morrowind mods.

There are two mod install methods that you can use. Using a mod manager will make your life easier and much more convenient. A good mod manager will not only install a mod for you, but also: allow the manipulation of the load order, manage mod conflicts, and allow easy mod removal. Unfortunately, many mods (mostly the older ones as they predate many mod managers) can not be installed using a mod manager. As such, it's important to know how to perform a manual installation. It's also important to understand just what the mod manager is doing for you, if you choose to use one.

As a beginner, I highly recommend installing your first few mods manually. This is so that you will understand how mods are installed, as well as providing the knowledge and confidence to troubleshoot any issues that may occur after installing or removing a mod. Regardless of the installation method that you may have used (manual or mod manager).

As mentioned, a mod manager will make your life much easier when using mods. As a beginner I recommend using the Nexus Mod Manager, while it doesn't have any of the advanced features found with something like Wrye Mash, it more than makes up for it by being simpler to use for a beginner. Plus, because it's tied with NexusMods you can click the Download with manager button on most mod download pages to let NMM do the downloading for you. Visit the Mod Manager page for more info on other managers.

Unfortunately, some mods have not been packaged in the format that NMM needs to be able to install it correctly. This is not the fault of the mod author as mod managers were never (or at least rarely) used anywhere near as much as they have been with Oblivion and Skyrim. In the event that a mod is not installing correctly with NMM, then you will need to perform a manual installation. If you have not yet done so, read the above section on manually installing mods.

You can launch with mods with the Launch (modded) button in r2modman, or Launch (vanilla) to play without mods. If you launch from your game store launcher or from the Outward.exe directly then it will not launch with mods.

Users who have supported Nexus Mods by purchasing a Supporter or Premium membership can send a copy of an invoice to to prove they are the account owner. Please include as much information as possible, the most important fields are:

If you are unable to recover your account using the methods above, it may be easiest to create a new account with your current credentials. However, in some rare cases, we can use other information on your account to verify you. To check if there are any additional options to verify your account, please contact

The Mod Manager can install and uninstall Mod Files (.MGSV file extension) to the game's data patch archives (0\00.dat and 0\01.dat). Additionally, the mod manager can save and load collections of mods as Mod Preset Files (.MGSVPreset file extension).

While SnakeBite serves as a reliable method for users to manage their mods, complications can still occur in certain circumstances. Game updates or bugs with SnakeBite itself could cause the mod manager and/or the game to function improperly. For this reason, it is heavily recommended that the user create Backup Files, which store the original contents of chunk0.dat, 0\00.dat and 0\01.dat. Storing backups through SnakeBite will allow the user to Restore Original Game Files from the SnakeBite Settings window, as well as the ability to Toggle Mods On/Off. Without backups, the user will need to revalidate their game files through Steam to redownload roughly 2 GB of game data whenever a problem occurs.

Everyone wants to travel Thedas with a trusty Mabari companion. Unfortunately, unlike the dog in Dragon Age 2, the Mabari in Origins must be slotted into a party as one of the three companions rather than serving as a special, extra fifth companion. Fortunately, the Extra Dog Slot mod by Dheuster allows players to take their furry friend on every adventure without losing a companion slot. Players should note that this mod can be buggy if the Mabari dies. They will need to send it away and summon it again to fix the bug.

Frosty mod manager fails to launch a game because of security applications, conflicting files/folders, non-availability of administrator access, and corrupt game installations. Instances of the issue are also seen when Frosty files not properly unzipped or you are attempting to add multiple mods at once.

Also, now Launch the game without Mods and even then, if the game could not be launched then you should find the problem with the game and solve it. If the game was launched successfully without mods then try the solutions below.

Some mods are archived and these archived zips can sometimes be problematic if zipping and unzipping applications are different due to incorrect headers. If you are using any archived mod then either use the Frosty Mod Manager without that mod or otherwise use any other unzipping application except the default Windows application.

So I downloaded this for my friends server since they are using this mod. They get in it just fine but for some reason I get thrown right into a single player game. I dont even get into the lobby and cant even choose to jump a game. I uninstalled the game and reinstalled without mods and got into the main menu just fine and was able to join games just fine but when I put these files into my 7daystodie file folder it keeps throwing me right into single player. Doesnt give me no options to choose any games and I cant even get into main menu. Any reason why it does this?

I think only way to fully uninstall it is to Delete all the mods from mod folder then completely do a Clean Reinstall I not sure if you can delete it any other way as Most Overhaul mods completely override all files in the folders. In order for me to uninstall a old Overhaul Mod I had I had to do a Clean Reinstall. Which Requires you to completely delete the entire folder in the steam games commons folder then completely reinstall the game. I am unaware of any other method But perhaps others in here have a much better solution.

my assumption is that if you made a copy of your game like the directions said, replace the current 7d2d folder with the older one or just reinstall the game i guess and delete related mods in mod folder

A local (game-specific) install refers to an install where the DLL files of Special K is locally added to the folder of the game executable and renamed accordingly to the API Special K should use to inject itself into the game, in a manner identical to that of ReShade, dgVoodoo 2, and other DLL-based mods or tools. This method allows the use of Special K for one or more games without having the global injection running, as well as using static versions of Special K that is not updated alongside the global injection. This can enhance compatibility with games where newer versions of Special K does not work as well for games as an older version of Special K might do.


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